More often than not, breaking materials down takes upwards of six or so swings, meaning that resource gathering can get very redundant very quickly. Additionally, base materials, like wood from trees, can be surprisingly hard to find. It takes quite a few swings, which are rather slow, to break down a single dirt block or tree. Sounds simple enough, but it sure is tedious. Initially, use your totem, the default tool, to break down minerals and trees in order to gather materials. At this point, your directives are simple: gather materials, craft tools, make shelter, and do your best to not get royally messed up by the local wildlife.Īs soon as you touch down you're given a few quick directives. From the moment you select a point at which you will begin on one of the large orbiting planets, you turn a monolith into a portal to enter the wild, and it seems to be as open as can be from there. So how does it stack up against the rest, and what sets it apart from the few dozen others like it, not to mention Minecraft, the reigning giant? Let’s dive right in and see what Boundless is all about.īoundless starts pretty quick, dropping you into a sanctum, of sorts, surrounded by shallow water, monoliths, and above you, a set of planets for you to make camp on and explore. The game has been in early access on Steam for about four years, and has finally received its full digital release. Boundless is another in a large set of procedural sandbox games that have sprung up in the last half decade or so. Up until now, we haven't seen much from Wonderstruck, the creative minds behind Boundless.
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